Posts from the 'General' Category
As we plunge down through the cracked floor to the hidden reaches beneath us, the victory rush from defeating the lord of the Twilight’s Hammer pales in comparison to the fact we’re mere minutes away from standing infront of Sinestra. Congratulations to everyone that attended the progress raids and ultimately led us to killing Cho’gall!
Also good work ninjapulling Sinestra and getting her down by 1%. Okay, not really. I blame Ksav.
Cataclysm is certainly offering a completely different level of challenge on its first tier of raiding than what its prior bastard cousin, Wrath of the Lich king, had in store. After renewing the roster with a sleuth of promising recruits and scoring a long-due kill of Nefarian on heroic mode, progression once again kicks up properly when we turn our eyes to the next obstacle in our conquest of Tier11 heroics – Cho’gall. The man, the ogre, the legend. The guy that did questionable things with the dead husk of a God. Yeah, that guy. We all love him.
At first glance, reading a rough summary of our favorite doomsday prophet’s heroic mode it appears to have very little actual differences in terms of boss mechanics – boiling down to three things:
1) Two Adherent adds instead one
2) The ability to damage elementals that show up to buff Cho’gall
3) An extra type of tentacle in last phase. Schoolgirls unite.
Things are not as simple as they seem, of course. The requirements of the raid for just about all of the mechanics are a massive step up from what the fight asked of a raid on normal mode. After attempting multiple different ways of defeating the encounter for a couple of raid days, it now falls down to the coming serious nights of progression for us to judge if we got what it takes to unlock Sinestra.
Introduction by Meryam:
The Cataclysmic craziness has begun…
And the world will never be the same. Deathwing’s burning rage has settled upon Azeroth, replacing Arthas’ bitter cold wrath.
As Azeroth trembles and transforms, the heroes of The Hungering Cold are seen preparing. They gather resources, polish their gear and sharpen their weapons, to ready themselves against a challenge they have never faced before.
Champions, the road ahead of us will be difficult. The path will be long and arduous, and our journey has only just started.
But we will march together, like we always have. We will face everything, and anything, that gets thrown our way. We will shatter any wall, any creature. Immortal or human, it matters not.
We will not give up, that is not for us, not in our world, for the harder it gets, the more determined we will be, the more hopeless it will feel, the more dedicated we will become, and if we get lost, we will find our way. That is the spirit of The Hungering Cold.
In the end, we will stand tall and proud. We will stand victorious, together.
Deathwing, all your glory are belong to us!
At the beginning of the last expansion, THC was a small guild with big goals, and we definitely met those goals (and then some). Now, we’ve started Cataclysm with a full roster of keen, like-minded players who enjoy raiding together and overcoming all challenges presented to us. I think most of us have been playing insane amounts over the last week or two, but I’ll take a breather to recap the start of the new progression and the impression I get.
After nearly an hour waiting to get onto the server, a lot of us were keen to level as fast as humanly possible, going for those Realm First achievements. Many of those who really went for this had tried beta, so we’d already seen the amazing quest content that Blizzard had prepared for us. The new zones and their mostly linear progression seem to divide people’s opinions – while some enjoy the storyline-based content, others feel the exploration and the freedom in questing has been lost. What we can all agree on, however, is that Gnomebliteration is awesome.
So, our team of mad levellers tried their hardest to go for Realm Firsts, however unfortunately a few of us were thwarted by a handful of Alliance who had managed to get onto the server 30-40 minutes before us. In a timeframe of 14 hours, that really counted, so we lost Realm First Hunter, Paladin and Warrior by a few painful minutes. However THC managed to snag a few of those unique Feats of Strength, Stoke reclaiming his Realm First Death Knight achievement, with myself nabbing first Rogue a few minutes later. On the profession front, our moving paladin Lythena managed to become the first Enchanter on the realm to reach the 525 cap, with help from guildies that were willing to send him greens. Awesome work guys, and bad luck to those who missed out by a tiny margin.
Not all of us were ‘that’ bothered with being so fast, most wanting to enjoy the content at a leisurely pace, but as a whole we were ready for heroics and raiding in stupendous time. Heroics were going on by the evening of the 7th, and a good 3 heroic groups were going the night after. One thing that can be said about early Cataclysm progression is that it is definitely more involved and challenging. The difficulty curve already seems far steeper than Wrath’s heroics, especially for healers. But that didn’t stop us, and by Friday, we’d assembled enough level 85s to go 2-shot Brutall- I MEAN Argaloth in Baradin Hold. We followed this up with a great raid on Sunday, taking down 3 bosses in Blackwing Descent, only to disenchant 2 of our first 15 loots. Typical!
So we’re already on track to steady raiding again, and I hope we can ultimately have as good a time in Cataclysm as we did through Wrath of the Lich King.
You guys rock!
It was almost two years ago… I was on the look-out for a friendly guild to get back into raiding after a relaxing break. Dragonblood Conclave and then Violent Noise have fallen and none of the other raiding guilds felt close to what I was looking for: a new place to call home. Among all the trade nonsense, a to-the-point recruitment ad got my attention: “oh hai there…”
That greeting was -at the time- not followed by impressive achievements or even a promise of the success to follow. It was a plain call to swing by a web site, this web site, where a new community was brewing. I did just that. The effort those people have put into the site, the apparent good taste in design and common sense behind each post got me hooked. I sure was going to follow their progress. A few days later, I decided to give it a shot. I worked on my in-character application for some long hours and posted it, eagerly refreshing the content of the page, waiting for first reactions. After a while I got some friendly replies that only strengthened my excitement about this community.
I was trying to make a case for raiding as frost. We all agreed that this was not the best idea, but it was not all about the damage output back then. Luckily Anubelle and Jomotei, although I could sense they had some doubts on my choice of spec, decided to offer me a spot. One of the best times I had in-game began.
Rules were clear, yet not really needed, raiding was fun, progress was impressive. From a guild of 7 at the start of Wrath (yes, an instance group with a couple of back-ups), without any realm and -of course- far from any world ranking, straight to prime raiding guild horde side, a close realm second and worldwide top 400. And all this progress with just three raiding days per week. I call this impressive and challenge you to disagree.
I feel grateful for all the fun I have had over the past two years. I truly want to thank Anubelle and Jomotei for creating this awesome guild, Anubelle, Jomotei and Apteryx for making sure we all have a great time raiding and of course each and every one of you for making this the greatest community to be in.
High Warlord Niove of The Hungering Cold
Heroic Lich King 25 is the hardest fight in this expansion. It’s not even close. I’m not going to try to compare its difficulty to the level 60 and 70 endgame, but suffice to say that the people who are peering over their rose-tinted glasses and complaining that the game is too easy these days should probably give this encounter a whirl. There are still challenges to be found, and hard ones at that.
If your only experience with the fight is watching kill movies then it probably looks simple enough. It’s just stabbing the Lich King for a bit, occasionally stabbing something else or running away from some black stuff on the ground, and finally watching an RP cutscene after whittling him down to the “kill” at 10%. Right? Actually, it’s a bit more complicated than that. It’s close to 20 minutes of near-perfect execution by 25 people, execution that is built brick-by-brick as you master one mechanic only to get whipped by the next.
Arthas hits like a truck so the first step is dealing with his tank damage. Then your whole raid has to learn how to dodge shadow traps and getting the plague to the shambling horror. Your disc priests need to figure out how to shield the entire raid for every infest and your hunters have to find a way to dispel every shambling horror enrage.
In the transition phases the damage dealers have to find the balance between dps’ing aggressively enough to take down the raging spirits quickly but not enough to snatch aggro and get gibbed. You also have to make sure you kill all the ice spheres before they reach the raid and bounce people off the platform.
Then there’s phase 2 and this is the real cock-block of the encounter. Here you have to figure out a way to handle both major mechanics; the val’kyrs, which forces everyone to stack on top of each other, and the defiles, for which you would much rather be spread out. The stacking is necessary to make the valkyrs follow the same path so that you can hit them all with cleave and AoE damage and then you have to have a specific 3-stun rotation on every valkyr in order to slow them down long enough to get them to 50% health and make them drop their target on the platform rather than off it. This sounds easier than it is given that stuns are on strict diminishing returns and a single random stun can mess things up, and the fact that you can easily find yourselves in trouble if the val’kyr targets happen to be your infest-shielding priests or your designated stunners.
Then there’s defile. Oh, defile. How thine cruel nature dost vex me. Bearing a passing resemblance to a BP oil spill, it’s a black blob of ick that spawns under a random raid member and then keeps expanding in diameter if anyone is standing in it. On heroic mode it is very unforgiving and you can’t really overcome one dropped on top of the raid.
Once you actually start to master phase 2 and its defiles, though, the battle is won for all intents and purposes. You still have to learn how to dodge explosions in the Frostmourne room after the Lich King attempts to harvest your souls, how to soak the vile spirits, and let’s not forget that you still have to deal with defiles although they are easier to manage without the val’kyr spawns. But as long as your raid dps is good enough to beat Lich King’s enrage timer, the last phase is a formality compared to the preceding phase.
THC LK 25 heroic first kill HD stream [ PoV: Jinjiro, rogue ]
(If you’re wondering why it ends so abruptly and doesn’t show the RP stuff and 10% victory lap nuke, it’s because Jin ran out of hard drive space while frapsing which made his computer crash right at the start of the RP bit. ^^)
This kill was not cheaply gained. The cost was great and the currency was blood, sweat, tears and time. Lots of time. Summer isn’t a great time for raid progress as holidays and other activites take priority and this fact combined with some core raiders taking breaks slowed our march to victory. But it could not stop it.
*wipes away proud guild leader tear*
Well done and congratulations, THC. You deserved it.
Blood, sweat, tears and a well-deserved Lich King 25 heroic kill at 23:57 on the last attempt of the night. Game over, man, game over!
Kill movie will be up once Jinjiro gets around to editing it.
I’d write more but it will have to wait because right now I’m going to rest on my laurels. I’ll let Ricky Gervais elaborate:
The path to the Frozen Throne was arduous indeed, and yet now that we can scale the icy summit in less than 3 hours, we face the greatest challenge of all. The battle against the Lich King is a hard one, certainly the toughest challenge since the days of 40-man raiding and the insanity that was C’thun. The fight mechanics create a setting in which one individual mistake can set off a chain reaction that ends almost inevitably in a wipe, since this is a battle where the classic RPG trinity of tank, healer and damage-dealer needs near perfect co-ordination. The Lich King heroic encounter pushes everyone into individual tasks that are, in their own way, vital to the success of the raid. Brilliant in design, brutal in execution.
So slowly but surely we have pushed on, perservering through wipe after wipe, steadily improving and realising that victory is within our sights. It felt good to get to Phase 3, didn’t it? I certainly felt a sense of approaching a finishing line as we battled that second round of Raging Spirits. It justified all those other wipes, the discouraging nights where no progress seemed to be made. Suddenly we were ‘here’, looking at the last hurdle with grim determination and a spring in our step.
Old enemies are seeming to pose no problem recently, one benefit of doing battle with the cold-hearted monarch of the damned and his minions. Yogg-Saron keeps rearing his ugly toad-face, and we keep stamping on it, providing several of the luckier members of the guild with shiny new flying mounts, tokens of their increasing prowess. Yet our greatest enemy remains alive, and in the coming weeks we must find the will and the determination to keep thrashing at Arthas, hounding him until we taste the victory that we will have earned.
So some of you might have been wondering what the secret ingredient is that makes THC have such awesome (kek) PvE progress. Well, I think it’s time to give a small, behind-the-scenes glimpse of how we prepare for raids.
Just click on the image on the right to get a look at our tactics overview for the Yogg-Saron encounter, courtesy of Braggha, our zealous Warrior tank.
We’ve added a section to the website where you can see see our roster of raiders.
The list can be sorted according to either class, raid role or guild rank. It can be accessed by clicking on the ‘Members’ link at the top of every page.
If you spot any omissions or wrong information do tell.
We’ve recently opened a blog section so our members have a place to write and publish their thoughts about the game. The posts will appear on a separate feed which you can access by clicking on the “Blog” link on the navigation bar at the top of every page.
[Update]: The blog posts and the main news stream have been merged.